Streamline Game Dev with SuperMarioBros
From the repo · “Super Mario Bros edit by cocos creator”
SuperMarioBros is a game development tool built with Cocos Creator, allowing users to create and edit Super Mario Bros-like games using JavaScript.
- •When creating a 2D platformer game with a similar style to Super Mario Bros
- •When wanting to edit or modify existing Super Mario Bros game levels
- •When needing a customizable game engine for a side-scroller game project
Open the 'game.js' file and modify the 'init' function to change the game's starting scene: 'cc.director.getScene().addChild(new StartScene());'
Skip the builder — one click puts this in Claude, Cursor, Antigravity and more.
Installs with a command or two; your AI agent can do it for you.
mkdir -p ~/.claude/skills/supermariobros && curl -fsSL https://workflowstacks.com/api/skills/supermariobros/claude-skill -o ~/.claude/skills/supermariobros/SKILL.mdOpens the app with this repo with the prompt ready to go — no copy-paste needed.
Streamline Game Dev with SuperMarioBros is a small JavaScript project (~650 lines across 13 code files). Setup is light: installs like a normal app. Reading the code is optional. Last commit 97 months ago, no license file, no tests found.
- 1README.mdStart here — what it does and how to install it
Skip the builder — one click puts this in Claude, Cursor, Antigravity and more.
Installs with a command or two; your AI agent can do it for you.
mkdir -p ~/.claude/skills/supermariobros && curl -fsSL https://workflowstacks.com/api/skills/supermariobros/claude-skill -o ~/.claude/skills/supermariobros/SKILL.mdOpens the app with this repo with the prompt ready to go — no copy-paste needed.
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