PlayRho
PlayRho is an interactive physics engine and library that allows you to simulate 2D physics in a realistic and interactive way.
- •When building games that require realistic physics simulations
- •When creating interactive simulations for education or training purposes
- •When developing applications that require collision detection and response
PlayRho::World world(PlayRho::Vec2(0, -10)); PlayRho::BodyID body = world.AddBody(PlayRho::BodyConf().SetType(PlayRho::BodyType::Dynamic).SetPosition(PlayRho::Vec2(0, 10)));
Skip the builder — one click puts this in Claude, Cursor, Antigravity and more.
Installs with a command or two; your AI agent can do it for you.
mkdir -p ~/.claude/skills/playrho && curl -fsSL https://workflowstacks.com/api/skills/playrho/claude-skill -o ~/.claude/skills/playrho/SKILL.mdOpens the app with this repo with the prompt ready to go — no copy-paste needed.
Skip the builder — one click puts this in Claude, Cursor, Antigravity and more.
Installs with a command or two; your AI agent can do it for you.
mkdir -p ~/.claude/skills/playrho && curl -fsSL https://workflowstacks.com/api/skills/playrho/claude-skill -o ~/.claude/skills/playrho/SKILL.mdOpens the app with this repo with the prompt ready to go — no copy-paste needed.
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