automation

GDevelop: Launch Interactive Games Fast with 27k+ GitHub Stars

Empower your startup to prototype and release 2D/3D multiplayer games without writing code. Ideal for founders who need rapid, cross‑platform game development.
27,467 stars+301★ this week1,583 forksJavaScriptGuide quality 9/10 · reviewed Oct 9Updated 10/13/2026100% free · open source
What it does

GDevelop is an open-source game engine that allows founders and developers to create 2D and 3D games without extensive coding knowledge.

When to use it
  • •When you want to create a 2D or 3D game without learning a new programming language
  • •When you need a cross-platform game engine that can deploy to multiple platforms
  • •When you want to create a multiplayer game with ease
Ready-to-paste prompt
Create a new scene with a player object that moves left and right using the arrow keys, and add a collision event to detect when the player hits an obstacle: `Create event > Add condition > Keyboard > Key pressed > Left/Right`
Heads up: GDevelop uses a custom JavaScript-like language for scripting, so if you need to create complex game logic or use external libraries, you'll need to use the 'JavaScript' event type and write custom code
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🛠️ Technical setup

Expect 20–40 minutes in a terminal — or let your AI agent drive it.

Try it instantly — no install
Claude Code
mkdir -p ~/.claude/skills/gdevelop && curl -fsSL https://workflowstacks.com/api/skills/gdevelop/claude-skill -o ~/.claude/skills/gdevelop/SKILL.md
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How GDevelop: Launch Interactive Games Fast with 27k+ GitHub Stars works
Codeflow
Free to inspect

GDevelop: Launch Interactive Games Fast with 27k+ GitHub Stars is a very large JavaScript project (~733k lines across 3791 code files, plus 185 test files). It is a full software project: use it through its install path rather than reading it end to end. Last commit this month, Other license, has a test suite.

Size
Very large codebase
~733k lines · 3791 code files · days to read — use, don't read
Setup
Developer setup
A real software project. Use it via its install path; don't expect to read it all.
Runs on
JavaScript
No API keys detected
JavaScript 64%C++ 24%TypeScript 12%
Where to start reading
  1. 1
    README.md
    Start here — what it does and how to install it
  2. 2
    Core/README.md
    Inside Core/ — the main logic begins here
What's in each folder
Core/Core code — the actual logic572 files
Extensions/Sub-packages / plugins537 files
newIDE/Folder3910 files
GDJS/Folder1042 files
GDevelop.js/Folder336 files
SharedLibs/Folder55 files
scripts/Helper scripts11 files
ExtLibs/Folder4 files
READMEHas testsDocumentedCI checksOther licenseUpdated this month
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Details
Creator
4ian
Language
JavaScript
Category
automation
Published
6/29/2014

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Featured on WorkflowStacks
[![Featured on WorkflowStacks](https://workflowstacks.com/api/badge/gdevelop.svg)](https://workflowstacks.com/skills/gdevelop?utm_source=github&utm_medium=badge)
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