ClippingBezier: Accurate Path Intersections
ClippingBezier calculates accurate intersection points and shapes between two UIBezierPaths, helping founders develop robust and precise graphics in their Objective-C applications
- •Creating complex graphics that require precise path intersection calculations
- •Developing games or interactive applications with dynamic shapes and paths
- •Building data visualization tools that need to accurately render overlapping shapes
CBIntersectionPoints([UIBezierPath bezierPathWithOvalInRect:CGRectMake(0, 0, 100, 100)], [UIBezierPath bezierPathWithOvalInRect:CGRectMake(50, 50, 100, 100)], &intersectionPoints);
Skip the builder — one click puts this in Claude, Cursor, Antigravity and more.
Expect 20–40 minutes in a terminal — or let your AI agent drive it.
mkdir -p ~/.claude/skills/clippingbezier && curl -fsSL https://workflowstacks.com/api/skills/clippingbezier/claude-skill -o ~/.claude/skills/clippingbezier/SKILL.mdOpens the app with this repo with the prompt ready to go — no copy-paste needed.
ClippingBezier: Accurate Path Intersections is a large Objective-C project (~27k lines across 77 code files). It is a full software project: use it through its install path rather than reading it end to end. Last commit 2 months ago, MIT license, no tests found.
- 1README.mdStart here — what it does and how to install it
- 2ClippingBezier/bezier-clipping.hInside ClippingBezier/ — the main logic begins here
Skip the builder — one click puts this in Claude, Cursor, Antigravity and more.
Expect 20–40 minutes in a terminal — or let your AI agent drive it.
mkdir -p ~/.claude/skills/clippingbezier && curl -fsSL https://workflowstacks.com/api/skills/clippingbezier/claude-skill -o ~/.claude/skills/clippingbezier/SKILL.mdOpens the app with this repo with the prompt ready to go — no copy-paste needed.
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