local-ai

argosy-launcher: Launch Games

Sync, install, and launch games on mobile devices with argosy-launcher, a tool for founders and mobile gamers.

From the repo · “A native Android client for RomM for syncing, installing, and launching games on any of your mobile devices”

intermediate⏱ 30 minutes💵 Free (self-hosted)
664 stars+16★ this week57 forksKotlinGuide quality 8/10 · reviewed Jun 29Updated 10/21/2026100% free · open source
What it is

Download, sync, and launch mobile games across your devices with the RomM native Android client.

Real use case example

"A gamer, like Emily, can quickly set up RomM on her Android phone and then on her tablet; she syncs her Pokémon Go progress, installs new games, and launches them in just a few taps, never missing a moment to catch 'em all."

When to use it
  • •You need to manage multiple mobile devices for gaming purposes
  • •You want to sync your games across all your mobile devices
  • •You are looking for a tool to simplify the process of installing and launching games on Android devices
Ready-to-paste prompt
To launch a game, use the `argosy-launcher` app and select the game from the list of installed games, then click the `Launch` button
Heads up: You need to have a RomM server set up and configured to use the argosy-launcher app, as it relies on the RomM server for syncing and installing games
Saves to your device
Use with Claude
New

Skip the builder — one click puts this in Claude, Cursor, Antigravity and more.

🛠️ Technical setup

Expect 20–40 minutes in a terminal — or let your AI agent drive it.

Try it instantly — no install
Claude Code
mkdir -p ~/.claude/skills/argosy-launcher && curl -fsSL https://workflowstacks.com/api/skills/argosy-launcher/claude-skill -o ~/.claude/skills/argosy-launcher/SKILL.md
Open in another AI app

Opens the app with this repo with the prompt ready to go — no copy-paste needed.

Connect the whole catalog (MCP)
claude mcp add --transport http workflowstacks https://workflowstacks.com/api/mcp

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How argosy-launcher: Launch Games works
Codeflow
Free to inspect

Argosy-launcher: Launch Games is a very large Kotlin project (~599k lines across 2700 code files, plus 586 test files). It is a full software project: use it through its install path rather than reading it end to end. Last commit this month, GPL-3.0 license, has a test suite.

Size
Very large codebase
~599k lines · 2700 code files · days to read — use, don't read
Setup
Developer setup
A real software project. Use it via its install path; don't expect to read it all.
Runs on
Java/JVM
Needs API keys (.env)
Kotlin 74%C 14%C++ 8%Java 3%Python 1%
Where to start reading
  1. 1
    README.md
    Start here — what it does and how to install it
  2. 2
    AGENTS.md
    The instructions the AI actually follows
  3. 3
    .env.example
    The API keys and settings you must provide
  4. 4
    app/src/main/kotlin/com/nendo/argosy/ui/dualscreen/README.md
    Inside app/ — the main logic begins here
What's in each folder
app/Core code — the actual logic2834 files
docs/Documentation7 files
libretrodroid/Folder1423 files
scripts/Helper scripts16 files
design-system-docs/Folder9 files
testbed/Folder7 files
libs/Folder6 files
gradle/Folder3 files
READMEHas testsDocumentedCI checksGPL-3.0 licenseUpdated this month
Quick Actions
Details
Creator
rommapp
Language
Kotlin
Category
local-ai
Published
12/6/2025

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Featured on WorkflowStacks
[![Featured on WorkflowStacks](https://workflowstacks.com/api/badge/argosy-launcher.svg)](https://workflowstacks.com/skills/argosy-launcher?utm_source=github&utm_medium=badge)
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